OHDB

Armor Mod Crate II

epic

Armor Mod Crate II is an epic consumables in Once Human.

Consumablesuntradeable
Stack Size
1000
Tradeability
untradeable
Armor Mod Crate II - Consumables in Once Human

Automatically opens to randomly obtain a level 5-10 Armor Mod.

Details and acquisition sources for each variant listed on this page.

Game IDNameDescriptionHow to getRarityWeightStackVendorDurabilityTradeEffects
37168022Armor Mod Crate IIAutomatically opens to randomly obtain a level 5-10 Armor Mod.—epic—1000——Untradeable—
37168023Armor Mod Crate IIAutomatically opens to randomly obtain an Armor Mod between levels 6 to 12.—legendary—1000——Untradeable—
37168094Armor Mod Crate IIAutomatically opens to randomly obtain a level 5-10 General or Melee suffix Mod. Obtainable slot: Armor.—epic—1000——Untradeable—
37168095Armor Mod Crate IIAfter automatic opening, randomly obtain a level 6 to 12 General or melee suffix Mod. Obtainable Slot: Armor.—legendary—1000——Untradeable—
37168112Armor Mod Crate IIAutomatically opens to randomly obtain a 5 to 10-level Violent or Precise suffix Mod. Obtainable Slot: Armor.—epic—1000——Untradeable—
37168113Armor Mod Crate IIUpon automatic opening, randomly obtain a level 6-12 Mod with the Violent or Precise suffix. Obtainable Slot: Armor.—legendary—1000——Untradeable—
37168130Armor Mod Crate IIAfter automatic opening, randomly obtain a Level 5-10 Deviant Energy or Survival suffix Mod. Obtainable Slot: Armor.—epic—1000——Untradeable—
37168131Armor Mod Crate IIAutomatically opens to randomly obtain a Mod with a Deviant Energy or survival suffix of level 6 to 12. Obtainable Slot: Armor.—legendary—1000——Untradeable—

Additional client descriptions

  • Automatically opens to randomly obtain an Armor Mod between levels 6 to 12.
  • Automatically opens to randomly obtain a level 5-10 General or Melee suffix Mod. Obtainable slot: Armor.
  • After automatic opening, randomly obtain a level 6 to 12 General or melee suffix Mod. Obtainable Slot: Armor.
  • Automatically opens to randomly obtain a 5 to 10-level Violent or Precise suffix Mod. Obtainable Slot: Armor.
  • Upon automatic opening, randomly obtain a level 6-12 Mod with the Violent or Precise suffix. Obtainable Slot: Armor.
  • After automatic opening, randomly obtain a Level 5-10 Deviant Energy or Survival suffix Mod. Obtainable Slot: Armor.
  • Automatically opens to randomly obtain a Mod with a Deviant Energy or survival suffix of level 6 to 12. Obtainable Slot: Armor.