Item
Armor Mod Crate II
epicArmor Mod Crate II is an epic consumables in Once Human.
Consumablesuntradeable
Stack Size
1000
Tradeability
untradeable

Description
Automatically opens to randomly obtain a level 5-10 Armor Mod.
Game Data Variants
Details and acquisition sources for each variant listed on this page.
| Game ID | Name | Description | How to get | Rarity | Weight | Stack | Vendor | Durability | Trade | Effects |
|---|---|---|---|---|---|---|---|---|---|---|
| 37168022 | Armor Mod Crate II | Automatically opens to randomly obtain a level 5-10 Armor Mod. | — | epic | — | 1000 | — | — | Untradeable | — |
| 37168023 | Armor Mod Crate II | Automatically opens to randomly obtain an Armor Mod between levels 6 to 12. | — | legendary | — | 1000 | — | — | Untradeable | — |
| 37168094 | Armor Mod Crate II | Automatically opens to randomly obtain a level 5-10 General or Melee suffix Mod. Obtainable slot: Armor. | — | epic | — | 1000 | — | — | Untradeable | — |
| 37168095 | Armor Mod Crate II | After automatic opening, randomly obtain a level 6 to 12 General or melee suffix Mod. Obtainable Slot: Armor. | — | legendary | — | 1000 | — | — | Untradeable | — |
| 37168112 | Armor Mod Crate II | Automatically opens to randomly obtain a 5 to 10-level Violent or Precise suffix Mod. Obtainable Slot: Armor. | — | epic | — | 1000 | — | — | Untradeable | — |
| 37168113 | Armor Mod Crate II | Upon automatic opening, randomly obtain a level 6-12 Mod with the Violent or Precise suffix. Obtainable Slot: Armor. | — | legendary | — | 1000 | — | — | Untradeable | — |
| 37168130 | Armor Mod Crate II | After automatic opening, randomly obtain a Level 5-10 Deviant Energy or Survival suffix Mod. Obtainable Slot: Armor. | — | epic | — | 1000 | — | — | Untradeable | — |
| 37168131 | Armor Mod Crate II | Automatically opens to randomly obtain a Mod with a Deviant Energy or survival suffix of level 6 to 12. Obtainable Slot: Armor. | — | legendary | — | 1000 | — | — | Untradeable | — |
Additional client descriptions
- Automatically opens to randomly obtain an Armor Mod between levels 6 to 12.
- Automatically opens to randomly obtain a level 5-10 General or Melee suffix Mod. Obtainable slot: Armor.
- After automatic opening, randomly obtain a level 6 to 12 General or melee suffix Mod. Obtainable Slot: Armor.
- Automatically opens to randomly obtain a 5 to 10-level Violent or Precise suffix Mod. Obtainable Slot: Armor.
- Upon automatic opening, randomly obtain a level 6-12 Mod with the Violent or Precise suffix. Obtainable Slot: Armor.
- After automatic opening, randomly obtain a Level 5-10 Deviant Energy or Survival suffix Mod. Obtainable Slot: Armor.
- Automatically opens to randomly obtain a Mod with a Deviant Energy or survival suffix of level 6 to 12. Obtainable Slot: Armor.